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eBooks de Programación

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  • Computer Science

    The Hardware, Software and Heart of It

    Edición de Edward K. Blum, Alfred V Aho ...
    Series series Computer Science (R0)
    Computer Science: The Hardware, Software and Heart of It focuses on the deeper aspects of the two recognized subdivisions of Computer Science, Software and Hardware. These subdivisions are shown to be closely interrelated as a result of the stored-program concept. Computer Science: The Hardware, Software and Heart of It includes certain classical theoretical computer science topics such as ... Leer más

    $49.99 USD

  • Introduction to MATLAB for Engineers and Scientists

    Solutions for Numerical Computation and Modeling

    de Sandeep Nagar ...
    Series series Professional and Applied Computing (R0)
    Familiarize yourself with MATLAB using this concise, practical tutorial that is focused on writing code to learn concepts. Starting from the basics, this book covers array-based computing, plotting and working with files, numerical computation formalism, and the primary concepts of approximations. Introduction to MATLAB is useful for industry engineers, researchers, and students who are looking ... Leer más

    $31.99 USD

  • Automatische Identifikation für Industrie 4.0

    Die Autoren gehen in diesem Buch darauf ein, welche Herausforderungen mit "Industrie 4.0" auf Industriepraktiker zukommen. Wie und mit welchen Zielsetzungen können Entwicklungen in mittelständischen Unternehmen aufgegriffen werden? Die Geräte zur automatischen Identifikation als Teil der Prozesssteuerung und Systemplanung der Intralogistik, zur Einbindung in das Netzwerk im Unternehmen und mit ... Leer más

    $49.99 USD

  • Computer Animation Complete

    All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

    de Rick Parent ...
    A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad ... Leer más

    $68.99 USD

  • Sketch-based Interfaces and Modeling

    Edición de Faramarz Samavati, Joaquim Jorge ...
    Series series Computer Science (R0)
    The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning ... Leer más

    $143.99 USD

  • Computer Vision - ACCV 2014 Workshops

    Singapore, Singapore, November 1-2, 2014, Revised Selected Papers, Part II

    Edición de C.V. Jawahar, Shiguang Shan ...
    Series Libro 2 - Springer Nature Proceedings Computer Science
    The three-volume set, consisting of LNCS 9008, 9009, and 9010, contains carefully reviewed and selected papers presented at 15 workshops held in conjunction with the 12th Asian Conference on Computer Vision, ACCV 2014, in Singapore, in November 2014. The 153 full papers presented were selected from numerous submissions. LNCS 9008 contains the papers selected for the Workshop on Human Gait and ... Leer más

    $49.99 USD

  • Tools and Algorithms for the Construction and Analysis of Systems

    23rd International Conference, TACAS 2017, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2017, Uppsala, Sweden, April 22-29, 2017, Proceedings, Part I

    Edición de Axel Legay, Tiziana Margaria ...
    Series Libro 1 - Springer Nature Proceedings Computer Science
    The two-book set LNCS 10205 + 10206 constitutes the proceedings of the 23rd International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2017, which took place in Uppsala, Sweden in April 2017, held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2017.The 48 full papers, 4 tool demonstration papers, and 12 software ... Leer más

    $49.99 USD

  • Foundations of PyGTK Development

    GUI Creation with Python

    Series series Professional and Applied Computing (R0)
    Learn how to develop portable GUI programs to run on multiple operating systems. Revised and updated from the popular original, with a full set of new examples in Python and using PyGTK, this book provides all the information you'll need to write easy or complex GUI applications, offering one source of knowledge and best practices for user interface creation.Foundations of PyGTK Development ... Leer más

    $58.99 USD

  • Exploring Service Science

    10th International Conference, IESS 2020, Porto, Portugal, February 5–7, 2020, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 10th International Conference on Exploring Service Science, IESS 2020, held in Porto, Portugal, in February 2020.The 28 papers presented in this volume were carefully reviewed and selected from 42 submissions. The book includes papers that extend the view on different concepts related to the development of the Service Science domain of study, applying ... Leer más

    $49.99 USD

  • Computer Vision – ECCV 2024

    18th European Conference, Milan, Italy, September 29–October 4, 2024, Proceedings, Part XIII

    Series Libro 13 - Springer Nature Proceedings Computer Science
    The multi-volume set of LNCS books with volume numbers 15059 up to 15147 constitutes the refereed proceedings of the 18th European Conference on Computer Vision, ECCV 2024, held in Milan, Italy, during September 29–October 4, 2024.The 2387 papers presented in these proceedings were carefully reviewed and selected from a total of 8585 submissions. The papers deal with topics such as computer vision ... Leer más

    $80.99 USD

  • Information Architecture and UX Design

    The Integration of Information Spaces

    Series series Synthesis Collection of Technology (R0)
    This book explores integrated information spaces in the web context and beyond, with a focus on putting theories and principles into practice. The authors illustrate the heightened significance of Information Architecture (IA) and User Experience (UX) in industry and society. Building on foundational perspectives, the book explores advanced topics such as user research, the evolving role of ... Leer más

    $28.99 USD

  • PsychometricLLaMA

    Training des LLaMA 2-Sprachmodells zur psychometrischen Skalengenerierung

    Series series Psychology (German Language)
    Die rasante Entwicklung generativer Sprachmodelle eröffnet neue Möglichkeiten der psychologischen Skalenentwicklung. Diese prä-registrierte Arbeit untersucht den Einsatz von Sprachmodellen zur automatischen Generierung von Likert-Items, aufbauend auf bisherigen Ansätzen. Ein neuer Datensatz wurde durch eine systematische Literaturrecherche erstellt und mit bestehenden Quellen kombiniert, um das ... Leer más

    $53.99 USD

  • Die ultimative Synology NAS Bibel

    mit vielen Insider Tipps und Tricks - komplett in Farbe

    Die ultimative Synology NAS BibelMit diesem umfassenden Praxisbuch zu NAS-Systemen der bekannten Firma Synology bekommen Sie nicht nur einen tiefen Einblick in das komplette Thema der Network-Attached-Storage-Geräte, sondern einen Ratgeber mit vielen Tipps, Tricks und praktischen Hinweisen. Sie erfahren alles von der Kaufberatung über die Installation bis zur Nutzung als Musikarchiv, Fotospeicher, ... Leer más

    $16.99 USD o gratis con Kobo Plus

  • Computer-Human Interaction Research and Applications

    Second International Conference, CHIRA 2018, Seville, Spain, September 19-21, 2018 and Third International Conference, CHIRA 2019, Vienna, Austria, September 20-21, 2019, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes selected papers of the Second International Conference on Computer-Human Interaction Research and Applications, CHIRA 2018, held in Seville, Spain, in September 2018, and Third International Conference on Computer-Human Interaction Research and Applications, CHIRA 2019, held in Vienna, Austria, in September 2019.The 7 full papers presented in this book were carefully reviewed ... Leer más

    $49.99 USD

  • Mastering D3.js

    If you are a software developer working with data visualizations and want to build complex data visualizations, this book is for you. Basic knowledge of D3 framework is expected. With real-world examples, you will learn how to structure your applications to create enterprise-level charts and interactive dashboards. ... Leer más

    $31.99 USD o gratis con Kobo Plus

  • Structured Object-Oriented Formal Language and Method

    4th International Workshop, SOFL+MSVL 2014, Luxembourg, Luxembourg, November 6, 2014, Revised Selected Papers

    Edición de Shaoying Liu, Zhenhua Duan ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-workshop proceedings of the 4th International Workshop on Structured Object-Oriented Formal Language and Method, SOFL+MSVL 2014, held in Luxembourg, Luxembourg, in November 2014. The 12 papers presented in this volume were carefully reviewed and selected from 20 submissions. They are organized in topical sections on testing and inspection; model ... Leer más

    $40.99 USD

  • Entertainment Computing – ICEC 2025 IFIP TC 14 Workshops

    Tokyo, Japan, August 27–30, 2025, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the workshops held in conjunction with the 24th IFIP International Conference on Entertainment Computing, ICEC 2025, which took place in Tokyo, Japan, during August 27–30, 2025.The 7 full papers included in this book were carefully reviewed and selected from 23 submissions. The proceedings also contain 5 workshop descriptions. The papers deal with ... Leer más

    $58.99 USD

  • Advanced Virtual Environments and Education

    Third International Workshop, WAVE 2021, Fortaleza, Brazil, March 21–24, 2021, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This volume revised versions of the selected papers presented during the Third International Workshop on Advanced Virtual Environments and Education, WAVE 2021, held in Fortaleza, Brazil, in March 2021.The 7 full papers and 4 short papers presented were thoroughly reviewed and selected from the 27 submissions. The papers are organized in the following topical sections: learning scenarios and ... Leer más

    $62.99 USD

  • The Era of Artificial Intelligence, Machine Learning, and Data Science in the Pharmaceutical Industry

    Edición de Stephanie K. Ashenden ...
    The Era of Artificial Intelligence, Machine Learning and Data Science in the Pharmaceutical Industry examines the drug discovery process, assessing how new technologies have improved effectiveness. Artificial intelligence and machine learning are considered the future for a wide range of disciplines and industries, including the pharmaceutical industry. In an environment where producing a single ... Leer más

    $112.99 USD

  • Python Data Science Cookbook

    Practical solutions across fast data cleaning, processing, and machine learning workflows with pandas, NumPy, and scikit-learn

    de Taryn Voska ...
    This book's got a bunch of handy recipes for data science pros to get them through the most common challenges they face when using Python tools and libraries. Each recipe shows you exactly how to do something step-by-step. You can load CSVs directly from a URL, flatten nested JSON, query SQL and NoSQL databases, import Excel sheets, or stream large files in memory-safe batches.Once the data's ... Leer más

    $35.99 USD

  • OpenSHMEM and Related Technologies. OpenSHMEM in the Era of Extreme Heterogeneity

    5th Workshop, OpenSHMEM 2018, Baltimore, MD, USA, August 21–23, 2018, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 5th OpenSHMEM Workshop, held in Baltimore, MD, USA, in August 2018.The 14 full papers presented in this book were carefully reviewed and selected for inclusion in this volume. The papers discuss a variety of ideas for extending the OpenSHMEM specification and discuss a variety of concepts, including interesting use of OpenSHMEM in HOOVER – a distributed ... Leer más

    $49.99 USD

  • New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies

    Series series Computer Science (R0)
    This is the first extensive compilation documenting contemporary third wave HCI, covering key methodological developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. Where ... Leer más

    $143.99 USD

  • Making Money with Alexa Skills

    A Developer's Guide

    Series Libro 10 - API-University Series
    This is a book for developers, who not only want to learn how to develop software for Alexa but also want to make money with Alexa.Voice assistants - such as Alexa - have one of the highest adoption rates in history: more than 30 million devices have been sold. This large and growing number of devices creates a massive demand for a new type of app: the voice app or Skill. Just as in the early days ... Leer más

    $10.99 USD

  • Developing Turn-Based Multiplayer Games

    with GameMaker Studio 2 and NodeJS

    de Yadu Rajiv ...
    Series series Professional and Applied Computing (R0)
    Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the ... Leer más

    $31.99 USD