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  • Bi-directionality in Human-AI Collaborative Systems

    Bi-directionality in Human-AI Collaborative Systems investigates the foundations, metrics, and applications of human-machine systems, along with the legal ramifications of autonomy, including standards, trust by the public, and bidirectional trust by users and AI systems. The book addresses the challenges in creating synergistic human and AI-based autonomous system-of-systems by focusing on the ... Leer más

    $161.99 USD

  • Interdependent Human-Machine Teams

    The Path to Autonomy

    Interdependent Human-Machine Teams: The Path to Autonomy examines the foundations, metrics, and applications of human-machine systems, the legal ramifications of autonomy, trust by the public, and trust by the users and AI systems of their users, integrating concepts from various disciplines such as AI, machine learning, social sciences, quantum mechanics, and systems engineering. In this book, ... Leer más

    $157.99 USD

  • Putting AI in the Critical Loop

    Assured Trust and Autonomy in Human-Machine Teams

    Providing a high level of autonomy for a human-machine team requires assumptions that address behavior and mutual trust. The performance of a human-machine team is maximized when the partnership provides mutual benefits that satisfy design rationales, balance of control, and the nature of autonomy. The distinctively different characteristics and features of humans and machines are likely why they ... Leer más

    $179.99 USD

  • Human-Machine Shared Contexts

    Human-Machine Shared Contexts considers the foundations, metrics, and applications of human-machine systems. Editors and authors debate whether machines, humans, and systems should speak only to each other, only to humans, or to both and how. The book establishes the meaning and operation of "shared contexts between humans and machines; it also explores how human-machine systems affect targeted ... Leer más

    $134.99 USD

  • Artificial Intelligence for the Internet of Everything

    Artificial Intelligence for the Internet of Everything considers the foundations, metrics and applications of IoE systems. It covers whether devices and IoE systems should speak only to each other, to humans or to both. Further, the book explores how IoE systems affect targeted audiences (researchers, machines, robots, users) and society, as well as future ecosystems. It examines the meaning, ... Leer más

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    Maximizing the Value of Player Data

    Series series Computer Science (R0)
    Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift ... Leer más

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  • Reshaping Learning

    Frontiers of Learning Technology in a Global Context

    Series series Education (R0)
    This edited volume with selected papers from extinguished experts and professors in the field of learning technology and the related fields who are far-sighted and have his/her own innovative thoughts on the development of learning technology. This book will addresses the main issues concerned with the trend and future development of learning processes, innovative pedagogies changes, effects of ... Leer más

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  • Emergent Behavior in System of Systems Engineering

    Real-World Applications

    Series series System of Systems Engineering
    "This book compiles real-world case studies on discovering, understanding and engineering emergent behaviors in a computational environment across multiple application domains such as wargaming, biology, IoT, disaster management and space architecting. All the application domains are described through an undercurrent of System of Systems (SoS) engineering in conjunction with theoretical ... Leer más

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  • User Interface Design for Virtual Environments: Challenges and Advances

    Edición de Badrul Khan ...
    The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the user's interaction as simple, meaningful, and efficient as possible. User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating ... Leer más

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  • Autonomy and Artificial Intelligence: A Threat or Savior?

    Series series Computer Science (R0)
    This book explores how Artificial Intelligence (AI), by leading to an increase in the autonomy of machines and robots, is offering opportunities for an expanded but uncertain impact on society by humans, machines, and robots. To help readers better understand the relationships between AI, autonomy, humans and machines that will help society reduce human errors in the use of advanced technologies ... Leer más

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  • Adaptive Instructional Systems

    Second International Conference, AIS 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This volume constitutes the refereed proceedings of the Second International Conference on Adaptive Instructional Systems, AIS 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic.A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from ... Leer más

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  • Gaming and Simulations: Concepts, Methodologies, Tools and Applications

    Research on the development, design, use, and evaluation of electronic games and simulations is essential to the understanding of their numerous roles and applications. Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference ... Leer más

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