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  • Non-Photorealistic Computer Graphics

    Modeling, Rendering, and Animation

    Series series The Morgan Kaufmann Series in Computer Graphics
    Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts benefit every field in which illustrations—thanks to their ability to clarify, emphasize, and convey very ... Leer más

    $98.99 USD

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  • Designing Data Visualizations

    Representing Informational Relationships

    Data visualization is an efficient and effective medium for communicating large amounts of information, but the design process can often seem like an unexplainable creative endeavor. This concise book aims to demystify the design process by showing you how to use a linear decision-making process to encode your information visually.Delve into different kinds of visualization, including infographics ... Leer más

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  • CATIA V5-6R2014 For Beginners

    de CADfolks ...
    This book helps you to get started with CATIA V5 using step-by-step examples. It starts with creating sketches and parts, assembling them, and then creating print ready drawings. This book gives you an idea about how you can design and document various mechanical components, and helps you to learn some advanced tools and techniques. This book follows some of the best practices in creating parts. ... Leer más

    $24.00 USD o gratis con Kobo Plus

  • CATIA V5-6R2015 Basics - Part II: Part Modeling

    This book is a continuation of CATIA V5-6R2015-Part I. The topics covered in this book are listed below:Basic Sketch Based FeaturesPadShaftProject 3D ElementsThe Plane commandOffset from planeParallel through PointThrough three pointsThrough two linesThrough point and lineThrough planar curveNormal to curveTangent to surfaceEquation<... ... Leer más

    $24.00 USD o gratis con Kobo Plus

  • SketchUp to LayOut

    The Essential Guide to Creating Construction Documents with SketchUp Pro and LayOut

    de Matt Donley ...
    SKETCHUP TO LAYOUT: THE ESSENTIAL GUIDE TO CREATING CONSTRUCTION DOCUMENTS WITH SKETCHUP PRO & LAYOUT The SketchUp to LayOut book is the essential guide for woodworkers, carpenters, architects, contractors, builders, and designers who already know the basics on how to use SketchUp, but are looking to create stunning presentations to visualize their ideas with their clients using LayOut. LEARN THE ... Leer más

    $39.00 USD

  • Advanced AutoCAD® 2016 Exercise Workbook

    This is the right book for users who liked the author’s “Beginning AutoCAD” workbook and want to learn more about AutoCAD’s features, including Xref, Attributes, and 3D solids. This clear, no nonsense, easy-to-follow text is totally updated for AutoCAD 2016 and 2016 LT, and it offers several new and improved features. All exercises are easy to print on standard 8 ½" x 11" paper. For use with the ... Leer más

    $50.99 USD

  • Google SketchUp Cookbook

    Practical Recipes and Essential Techniques

    de Bonnie Roskes ...
    As the first book for intermediate and advanced users of Google SketchUp, this Cookbook goes beyond the basics to explore the complex features and tools that design professionals use. You'll get numerous step-by-step tutorials for solving common (and not so common) design problems, with detailed color graphics to guide your way, and discussions that explain additional ways to complete a task. ... Leer más

    $28.99 USD

  • Advanced Graphics Programming Using OpenGL

    Series series The Morgan Kaufmann Series in Computer Graphics
    Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics ... Leer más

    $86.99 USD

  • Geometric Tools for Computer Graphics

    Series series The Morgan Kaufmann Series in Computer Graphics
    Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, ... Leer más

    $106.99 USD

  • 3D Printing Designs: Fun and Functional Projects

    A step-by-step guide for precise and accurate 3D modelling using Blender

    de Joe Larson ...
    Get to grips with 3D printing and learn to model designs using BlenderKey Features\[\*\]From the author who brought you the first practical look at 3D printing with 3D Printing Blueprints\[\*\]Get a comprehensive coverage of the prototyping techniques you need to know to start printing your own 3D designs\[\*\]Rekindle your mathematical genius to design personalized objects for complex puzzlesBook ... Leer más

    $21.99 USD o gratis con Kobo Plus

  • Networked Graphics

    Building Networked Games and Virtual Environments

    Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the ... Leer más

    $68.99 USD

  • Real-Time Shader Programming

    de Ron Fosner ...
    Series series The Morgan Kaufmann Series in Computer Graphics
    Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs—-but in real time. Here is a book that will bring this cutting-edge technology to your computer.Beginning with the mathematical basics of vertex and pixel shaders, and building to detailed accounts of ... Leer más

    $77.99 USD