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  • Interactive Sound and Music

    Beyond Pressing Play

    Interactive Sound and Music: Beyond Pressing Play provides an accessible exploration into the aesthetics of interactive audio, using examples from video games, experimental music, and participatory theatre and sound installations. Offering a practitioner’s perspective, the book places interactive sound and music within a broader aesthetic context relating to key texts and discussion within ... Leer más

    $54.99 USD

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  • DTMBR

    Design. Think. Make. Break. Repeat

    This design methodology book provides over 80 different methods of design and is the perfect resource for design educators, students, and practitioners.Think of this resource as a sort of ‘refer to’ handbook when you’re stuck or need some inspiration for your latest design project or lesson. It considers the world outside of design where products are applied, to fully consider every possible ... Leer más

    $28.99 USD

  • A Composer's Guide to Game Music

    A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the ... Leer más

    $19.99 USD

  • Designing User Experience

    A Guide To Hci, Ux And Interaction Design

    de David Benyon ...
    Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings ... Leer más

    $41.99 USD

  • Smart Things

    Ubiquitous Computing User Experience Design

    The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing ... Leer más

    $37.79 USD

  • Learning Experience Design

    How to Create Effective Learning that Works

    de Donald Clark ...
    How can I create in-person learning that engages people? How can I build digital learning that is effective? How can I develop learning content that can be used remotely and ensure that the learning sticks? Learning Experience Design has the answers to all these questions and more.This book is a practical guide for all learning and development (L&D) professionals. It covers everything from what ... Leer más

    $43.99 USD

  • Computers as Theatre

    de Brenda Laurel ...
    Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a ... Leer más

    $27.59 USD

  • Cross-Media Communications: an Introduction to the Art of Creating Integrated Media Experiences

    This text is an introduction to the future of mass media and mass communications cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts and provides a solid overview of cross-media communications one that builds from a general ... Leer más

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  • Cultural Analytics

    de Lev Manovich ...
    A book at the intersection of data science and media studies, presenting concepts and methods for computational analysis of cultural data.How can we see a billion images? What analytical methods can we bring to bear on the astonishing scale of digital culture--the billions of photographs shared on social media every day, the hundreds of millions of songs created by twenty million musicians on ... Leer más

    $23.99 USD

  • The Cambridge Companion to Electronic Music

    Edición de Nick Collins, Julio d'Escrivan ...
    Series series Cambridge Companions to Music
    Musicians are always quick to adopt and explore new technologies. The fast-paced changes wrought by electrification, from the microphone via the analogue synthesiser to the laptop computer, have led to a wide diversity of new musical styles and techniques. Electronic music has grown to a broad field of investigation, taking in historical movements such as musique concrète and elektronische musik, ... Leer más

    $27.99 USD

  • Data-Driven Storytelling

    Series series AK Peters Visualization Series
    This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and patterns for data storytelling, and calls out key challenges and new opportunities for researchers and practitioners. ... Leer más

    $69.99 USD

  • SOLO Taxonomy and Making Meaning Book 3

    SOLO Taxonomy and Making Meaning is a series designed to help English teachers to integrate SOLO Taxonomy into their teaching. It introduces how to use SOLO Taxonomy across all junior literature studies and themative studies. Textual literacy is a cognitively demanding activity, requiring students to make meaning of many aspects of a text such as its purpose, audience, ideas, language features and ... Leer más

    $9.99 USD