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  • Kausalitet og effektfuldhed

    i pædagogisk forskning og praksis

    Series Libro 20 - Asterisk
    Alle faggrupper, der arbejder med pædagogik, har interesse i at vide, om det, de gør, virker efter hensigten. Derfor er der talrige eksempler på forskning, der undersøger effekter af pædagogiske indsatser. Men det er ikke helt så ligetil, som det lyder. Der er stort set aldrig et 1:1 forhold mellem pædagogisk intervention og effekt. I Kausalitet og effektfuldhed viser forfatterne, at traditionelle ... Leer más

    $27.99 USD o gratis con Kobo Plus

  • Virtual Space

    Spatiality in Virtual Inhabited 3D Worlds

    Containing the edited research papers resulting from an ambitious, cross-disciplinary research project, this volume examines the spatiality of virtual inhabited 3D worlds - virtual reality and cyberspace. (Three other volumes look at Interaction, Staging and Methodology.) It is about the communication spaces emerging at the Internet and supported by special 3D interfaces. It is also about the ... Leer más

    $143.99 USD

  • Er du med?

    Om inklusion i dagtilbud og skole

    Artiklerne i dette nummer af UCN's seriehæfter er forfattet af forskere og ph.d.-studerende i LSP - Laboratorium for forskningsbaseret skoleudvikling og pædagogisk praksis. Hæftet handler denne gang om et af tidens varme emner: inklusion, et begreb, som også LSP-gruppen i såvel studier, forskning og projekter i samarbejde med praksis er optaget af. Hvad er LSP? En afgørende forudsætning for at ... Leer más

    $7.99 USD

  • Skolen i en reformtid - muligheder og udfordringer

    Omfattende reformer af det bestående medfører som regel muligheder såvel som udfordringer. Folkeskolereformen er i denne forbindelse ingen undtagelse - artiklerne i nærværende seriehæfte diskuterer netop disse muligheder og udfordringer. Artiklerne er skrevet af forskere og ph.d.-studerende ved Laboratorium for forskningsbaseret skoleudvikling og pædagogisk praksis ved Aalborg Universitet. ... Leer más

    $5.99 USD

  • Det lærende samfund

    de Lars Qvortrup ...
    Lars Qvortrup fremlagde med bogen DET HYPERKOMPLEKSE SAMFUND en samlet analyse af vor tids samfund. I denne bog forsøger han at drage de praktiske konsekvenser af analysen: Hvis samfundet kan beskrive sig selv som hyperkomplekst, hvordan bør det da forandre sig selv? Svaret er: Gennem læring. Kompleksitet håndteres ved hjælp af viden, viden skabes ved hjælp af læring. Samtidig er læring et begreb, ... Leer más

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    Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s ... Leer más

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  • Blender Compositing and Post Processing

    This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists ... Leer más

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  • Understanding Augmented Reality

    Concepts and Applications

    de Alan B. Craig ...
    Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that ... Leer más

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  • Serious Games and Edutainment Applications

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    Edición de Andreas Oikonomou, Minhua Ma ...
    With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments ... Leer más

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  • Interactive 3D Multimedia Content

    Models for Creation, Management, Search and Presentation

    Series series Computer Science (R0)
    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing ... Leer más

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  • Virtual Realities

    International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers

    Series series Computer Science (R0)
    Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual ... Leer más

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  • Advances in Multimedia Information Processing -- PCM 2015

    16th Pacific-Rim Conference on Multimedia, Gwangju, South Korea, September 16-18, 2015, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    The two-volume proceedings LNCS 9314 and 9315, constitute the proceedings of the 16th Pacific-Rim Conference on Multimedia, PCM 2015, held in Gwangju, South Korea, in September 2015.The total of 138 full and 32 short papers presented in these proceedings was carefully reviewed and selected from 224 submissions. The papers were organized in topical sections named: image and audio processing; ... Leer más

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