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  • Towards a Collaborative Society Through Creative Learning

    IFIP World Conference on Computers in Education, WCCE 2022, Hiroshima, Japan, August 20–24, 2022, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book contains the revised selected, refereed papers from the IFIP World Conference on Computers in Education on Towards a Collaborative Society through Creative Learning, WCCE 2022, Hiroshima, Japan, August 20-24, 2022.A total of 61 papers (54 full papers and 7 short papers) were carefully reviewed and selected from 131 submissions. They were organized in topical sections as follows: Digital ... Leer más

    $143.09 USD

  • Theory and Methods in Social Research

    This new edition provides a scholarly and readable introduction to all the key qualitative and quantitative research methodologies and methods, enabling postgraduate and masters-level students and new researchers to reflect on which ones suit their needs and to receive guidance on how to find out more.With chapters written by experienced research practitioners, this second edition has been ... Leer más

    $80.99 USD

  • Empowering Learners for Life in the Digital Age

    IFIP TC 3 Open Conference on Computers in Education, OCCE 2018, Linz, Austria, June 24–28, 2018, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-conference proceedings of the IFIP TC 3 Open Conference on Computers in Education, OCCE 2018, held in Linz, Austria, in June 2018.The 24 revised full papers and 3 short papers included in this volume were carefully reviewed and selected from 63 submissions during two rounds of reviewing. The papers discuss key emerging topics and evolving practices in the ... Leer más

    $49.99 USD

  • Stakeholders and Information Technology in Education

    IFIP TC 3 International Conference, SaITE 2016, Guimarães, Portugal, July 5-8, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the First IFIP TC 3 International Conference on Stakeholders and Information Technology in Education, SaITE 2016, held in Guimarães, Portugal, in July 2016.The 15 full papers presented together with 2 short papers were carefully reviewed and selected from 48 submissions. They are organized in four topical sections: ... Leer más

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  • Re-engineering the Uptake of ICT in Schools

    Series series Computer Science (R0)
    This book reports on a novel and comprehensive approach to the uptake of ICT in Schools. It focuses on key questions, pedagogically sound ways of introducing ICT, new technical artifacts supporting the approach, the evaluation in a large-scale validator, and future work. While many innovations in Technology Enhanced Learning (TEL) have emerged over the last two decades, the uptake of these ... Leer más

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  • Computers Supported Education

    8th International Conference, CSEDU 2016, Rome, Italy, April 21-23, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Computer Supported Education, CSEDU 2016, held in Rome, Italy, in April 2016. The 29 revised full papers were carefully reviewed and selected from 164 submissions. The papers deal with the following topics: new educational environments, best practices and case studies of innovative technology-based ... Leer más

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  • Gaming and Simulations: Concepts, Methodologies, Tools and Applications

    Research on the development, design, use, and evaluation of electronic games and simulations is essential to the understanding of their numerous roles and applications. Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference ... Leer más

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  • User Interface Design for Virtual Environments: Challenges and Advances

    Edición de Badrul Khan ...
    The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the user's interaction as simple, meaningful, and efficient as possible. User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating ... Leer más

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  • Innovations in Learning and Technology for the Workplace and Higher Education

    Proceedings of ‘The Learning Ideas Conference’ 2021

    Series series Springer Nature Proceedings excluding Computer Science
    This book covers the topics such as online learning methodologies, case studies, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with ... Leer más

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  • Web Design and Development: Concepts, Methodologies, Tools, and Applications

    To ensure the efficacy of online documentation, web designers pay careful consideration to a number of factors when developing their products, including audience, visual appeal, and content. Utilizing the latest tools and techniques is imperative to developing quality and competitive web content. Web Design and Development: Concepts, Methodologies, Tools, and Applications explores the use of ... Leer más

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  • Design, User Experience, and Usability: Design Thinking and Methods

    5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17–22, 2016, Proceedings, Part I

    Edición de Aaron Marcus ...
    Series Libro 1 - Springer Nature Proceedings Computer Science
    The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 ... Leer más

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  • Human-Computer Interaction

    Thematic Area, HCI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part I

    Edición de Masaaki Kurosu, Ayako Hashizume ...
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    This five-volume set LNCS 14684-14688 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 26 International Conference on Human-Computer Interaction, HCII 2024, held in Washington, DC, USA, during June 29 – July 4, 2024.The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions.The ... Leer más

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