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  • Games for Health

    Proceedings of the 3rd european conference on gaming and playful interaction in health care

    Series series Springer Nature Proceedings Computer Science
    Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Games for Health Conference brings together researchers, medical professionals and game developers to share information about the impact of games, playful interaction and game technologies on health, ... Leer más

    $44.99 USD

  • Persuasive Gaming in Context

    Series series Games and Play
    The rapid developments in new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in recent decades. The ubiquitous presence of digital games has resulted in an expansion of the applications of these games from mere entertainment purposes to a great variety of serious purposes. In this edited volume, ... Leer más

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  • The Psychology of Video Games

    de Celia Hodent ...
    Series series The Psychology of Everything
    What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena?The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book ... Leer más

    $19.99 USD

  • How Video Games Impact Players

    The Pitfalls and Benefits of a Gaming Society

    How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the positive aspects of video games like their use in education, encouragement of prosocial behaviors, and enablement of mood management, as well as the ... Leer más

    $38.99 USD

  • Reading Engagement for Tweens and Teens

    What Would Make Them Read More?

    Identifies evidence-backed and easy-to-implement strategies for encouraging young people to read, and helps you to position your library as an indispensable resource for supporting reading.While most reading research focuses on young children, this book looks at how to support reading beyond the early years and into adulthood. Reporting on strong, peer-reviewed research supported by sound ... Leer más

    $46.99 USD

  • After Universal Design

    The Disability Design Revolution

    Edición de Elizabeth Guffey ...
    How might we develop products made with and by disabled users rather than for them? Could we change living and working spaces to make them accessible rather than designing products that "fix" disabilities? How can we grow our capabilities to make designs more “bespoke” to each individual? After Universal Design brings together scholars, practitioners, and disabled users and makers to consider ... Leer más

    $26.99 USD

  • Serious Games

    Mechanisms and Effects

    Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "Serious games" is defined herein as any form of interactive computer-based game software for one or multiple players to be used on any platform and that has been developed to provide more than entertainment to players. With this volume, the ... Leer más

    $82.99 USD

  • The Worldbuilding Workshop

    Teaching Critical Thinking and Empathy Through World Modeling, Simulation, and Play

    A research-based instructional approach that cultivates critical thinking, empathy, and inquiry through collaborative environmental and societal modeling.In The Worldbuilding Workshop, Trent Hergenrader and Stephen Slota explore collaborative worldbuilding as an educational tool for deconstructing and analyzing the planet’s most urgent, relevant, and mind-boggling questions.Their process unfolds ... Leer más

    $38.99 USD

  • The Video Game Debate

    Unravelling the Physical, Social, and Psychological Effects of Video Games

    Edición de Rachel Kowert, Thorsten Quandt ...
    Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and ... Leer más

    $55.99 USD

  • Mediated Interpersonal Communication

    Mediated interpersonal communication is one of the most dynamic areas in communication studies, reflecting how individuals utilize technology more and more often in their personal interactions. Organizations also rely increasingly on mediated interaction for their communications. Responding to this evolution in communication, this collection explores how existing and new personal communication ... Leer más

    $98.99 USD

  • Natural Learning for a Connected World

    Education, Technology, and the Human Brain

    Why do video games fascinate kids so much that they will spend hours pursuing a difficult skill? Why don’t they apply this kind of intensity to their schoolwork? These questions are answered by the authors who pioneered brain/mind learning with the publication of Making Connections: Teaching and the Human Brain. In their new book, Natural Learning for a Connected World, Caine and Caine build a ... Leer más

    $28.99 USD

  • Digital Games and Learning

    Research and Theory

    Series series Digital Games, Simulations, and Play in Learning
    In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary background.Digital Games and ... Leer más

    $72.99 USD