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  • Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

    Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ... Leer más

    $188.99 USD

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  • Information Architecture

    For the Web and Beyond

    Information architecture (IA) is far more challenging—and necessary—than ever. With the glut of information available today, anything your organization wants to share should be easy to find, navigate, and understand. But the experience you provide has to be familiar and coherent across multiple interaction channels, from the Web to smartphones, smartwatches, and beyond.To guide you through this ... Leer más

    $36.99 USD

  • Computer Vision and Machine Learning with RGB-D Sensors

    Series series Computer Science (R0)
    This book presents an interdisciplinary selection of cutting-edge research on RGB-D based computer vision. Features: discusses the calibration of color and depth cameras, the reduction of noise on depth maps and methods for capturing human performance in 3D; reviews a selection of applications which use RGB-D information to reconstruct human figures, evaluate energy consumption and obtain accurate ... Leer más

    $49.99 USD

  • Autonomous Robotics and Deep Learning

    Series series Computer Science (R0)
    This Springer Brief examines the combination of computer vision techniques and machine learning algorithms necessary for humanoid robots to develop “true consciousness.” It illustrates the critical first step towards reaching “deep learning,” long considered the holy grail for machine learning scientists worldwide. Using the example of the iCub, a humanoid robot which learns to solve 3D mazes, the ... Leer más

    $49.99 USD

  • Artificial Neural Networks and Machine Learning – ICANN 2016

    25th International Conference on Artificial Neural Networks, Barcelona, Spain, September 6-9, 2016, Proceedings, Part II

    Series Libro 2 - Springer Nature Proceedings Computer Science
    The two volume set, LNCS 9886 + 9887, constitutes the proceedings of the 25th International Conference on Artificial Neural Networks, ICANN 2016, held in Barcelona, Spain, in September 2016.The 121 full papers included in this volume were carefully reviewed and selected from 227 submissions. They were organized in topical sections named: from neurons to networks; networks and dynamics; higher ... Leer más

    $49.99 USD

  • Intelligent Computing Theories and Application

    13th International Conference, ICIC 2017, Liverpool, UK, August 7-10, 2017, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    This three-volume set LNCS 10361, LNCS 10362, and LNAI 10363 constitutes the refereed proceedings of the 13th International Conference on Intelligent Computing, ICIC 2017, held in Liverpool, UK, in August 2017.The 212 full papers and 20 short papers of the three proceedings volumes were carefully reviewed and selected from 612 submissions. This first volume of the set comprises 71 papers. The ... Leer más

    $89.99 USD

  • Brain-Inspired Computing

    Second International Workshop, BrainComp 2015, Cetraro, Italy, July 6-10, 2015, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers from the Second International Workshop on Brain-Inspired Computing, BrainComp 2015, held in Cetraro, Italy, in July 2015.The 14 papers presented in this volume were carefully reviewed and selected for inclusion in this book. They deal with brain structure and function; computational models and brain-inspired computing methods with practical ... Leer más

    $49.99 USD

  • Human-Computer Interaction - INTERACT 2017

    16th IFIP TC 13 International Conference, Mumbai, India, September 25–29, 2017, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    The four-volume set LNCS 10513—10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017.The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named:Part I: adaptive design and mobile ... Leer más

    $49.49 USD

  • Interactive 3D Multimedia Content

    Models for Creation, Management, Search and Presentation

    Series series Computer Science (R0)
    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing ... Leer más

    $89.09 USD

  • Scale Space and Variational Methods in Computer Vision

    6th International Conference, SSVM 2017, Kolding, Denmark, June 4-8, 2017, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 6th International Conference on Scale Space and Variational Methods in Computer Vision, SSVM 2017, held in Kolding, Denmark, in June 2017.The 55 revised full papers presented were carefully reviewed and selected from 77 submissions. The papers are organized in the following topical sections: Scale Space and PDE Methods; Restoration and ... Leer más

    $49.49 USD

  • Integrated Graphic and Computer Modelling

    de Adrian Thomas ...
    Series series Computer Science (R0)
    Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine ... Leer más

    $49.99 USD

  • Virtual Realities

    International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers

    Series series Computer Science (R0)
    Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual ... Leer más

    $49.49 USD