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  • Unreal Engine 5 Game Development with C++ Scripting

    Become a professional game developer and create fully functional, high-quality games

    Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratch Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesLearn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential ... Read more

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  • One-Dimensional nanostructures

    Electrospinning Technique and Unique Nanofibers

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    One-Dimensional Nanostructures: Electrospinning Technique and Unique Nanofibers is a comprehensive book depicting the electrospinning technique and related 1D unique electrospun nanofibers. The first part of the book focuses on electrospinning technique, with chapters describing Electrospinning setup, electrospinning theories, and related working parameter. The second part of the book describes in ... Read more

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  • Unreal Engine 5 for Beginners

    A step-by-step guide to building your first playable third-person game

    Learn Unreal Engine 5 through a hands-on game project, progressing step by step from editor basics and Blueprints to AI, UI, cinematics, polish, and packaging Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesBuild a complete third-person game through a practical, step-by-step workflowDevelop gameplay systems using Blueprints without writing codeCreate ... Read more

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  • Data Structures and Algorithms for Game Programming in C++

    Write high-performance code and solve game development challenges with expert-led C++ solutions

    Learn C++ game programming through real-world demos of AI systems, animation, and rendering to build scalable, high-performance games using patterns you can reuse across any game engine Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesBuild real-time 2D and 3D games using C++ with practical, executable examplesGain proficiency in game programming domains ... Read more

    $35.99 USD or Free with Kobo Plus

  • Advances in Intelligent Information Hiding and Multimedia Signal Processing

    Proceeding of the IIH-MSP 2021 & FITAT 2021, Kaohsiung, Taiwan, Volume 2

    Series series Springer Nature Proceedings excluding Computer Science
    This book presents selected papers from the 17th International Conference on Intelligent Information Hiding and Multimedia Signal Processing, in conjunction with the 14th International Conference on Frontiers of Information Technology, Applications and Tools, held on 29–31 October 2021 in Kaohsiung, Taiwan. It is divided into two volumes and discusses latest research outcomes in the field of ... Read more

    $242.09 USD

  • Communications, Signal Processing, and Systems

    Proceedings of the 9th International Conference on Communications, Signal Processing, and Systems

    Series series Springer Nature Proceedings excluding Computer Science
    This book brings together papers presented at the 2020 International Conference on Communications, Signal Processing, and Systems, which provides a venue to disseminate the latest developments and to discuss the interactions and links between these multidisciplinary fields. Spanning topics ranging from communications, signal processing and systems, this book is aimed at undergraduate and graduate ... Read more

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  • Advances in Intelligent Information Hiding and Multimedia Signal Processing

    Proceeding of the 16th International Conference on IIHMSP in conjunction with the 13th international conference on FITAT, November 5-7, 2020, Ho Chi Minh City, Vietnam, Volume 2

    Series series Springer Nature Proceedings excluding Computer Science
    This book presents selected papers from the Sixteenth International Conference on Intelligent Information Hiding and Multimedia Signal Processing, in conjunction with the Thirteenth International Conference on Frontiers of Information Technology, Applications and Tools, held on November 5–7, 2020, in Ho Chi Minh City, Vietnam. It is divided into two volumes and discusses the latest research ... Read more

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  • Protein Phosphorylation and Meat Quality

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    The book focuses on the current research of the relation between protein phosphorylation and meat quality, reviews the influence mechanism of protein phosphorylation on meat quality, and summarizes the improvement of meat quality by regulating protein phosphorylation. It could help to clarify some dilemmas and encourage further research in this field, aiming for effective application of protein ... Read more

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    The Official Roblox Guide

    Every month, hundreds of millions of people around the world are spending billions of hours on Roblox--and Roblox's fast-growing community of developers has already earned hundreds of millions of dollars from their creations. For every burgeoning game developer who is looking to take their Roblox skills to the next level fast, look no further than Roblox Game Development in 24 Hours: The Official ... Read more

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    Series series Springer Nature Proceedings excluding Computer Science
    This conference proceeding is a collection of the papers accepted by the CENet2021 – the 11th International Conference on Computer Engineering and Networks held on October 21-25, 2021 in Hechi, China. The topics focus but are not limited to Internet of Things and Smart Systems, Artificial Intelligence and Applications, Communication System Detection, Analysis and Application, and Medical ... Read more

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  • Game Development with Unreal Engine 5

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    Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work ... Read more

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