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Top Series in United States

Showing 1 - 12 of 12 results for “ting da
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  • Using Educational Robots to Enhance Learning

    An Analysis of 100 Academic Articles

    Series series Education (R0)
    This book presents advances in the research of educational robotics and showcases how they can be used to facilitate learning. It summarizes popular and relevant terms and theories in educational robotics via analyzing one hundred influential journal articles in this field, to provide readers background knowledge on the subject matter. This book also guides readers in understanding how different ... Read more

    $179.09 USD

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  • Education in & with Robotics to Foster 21st-Century Skills

    Proceedings of EDUROBOTICS 2020

    Series series Springer Nature Proceedings excluding Computer Science
    This book includes papers presented at the International Conference “Educational Robotics in the Maker Era – EDUROBOTICS 2020”, Online, February 2021.The contributions cover a variety of topics useful for teacher education and for designing learning by making activities for children and youth, with an emphasis on modern low-cost technologies (including block-based programming environments, Do-It ... Read more

    $143.99 USD

  • Trust in Human-Robot Interaction

    Edited by Joseph B. Lyons, Chang S. Nam ...
    Trust in Human-Robot Interaction addresses the gamut of factors that influence trust of robotic systems. The book presents the theory, fundamentals, techniques and diverse applications of the behavioral, cognitive and neural mechanisms of trust in human-robot interaction, covering topics like individual differences, transparency, communication, physical design, privacy and ethics. - Presents a ... Read more

    $134.99 USD

  • Gamification in Learning and Education

    Enjoy Learning Like Gaming

    Series series Education (R0)
    This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. ... Read more

    $179.09 USD

  • Trends and Applications of Serious Gaming and Social Media

    Edited by Youngkyun Baek, Ryan Ko, Tim Marsh ...
    Series series Engineering (R0)
    This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. In particular, the book addresses applications used in businesses and education-related organizations in Asia, where the framework and experience of serious games have been used to address specific problems in the real world. The topics that will be ... Read more

    $89.09 USD

  • Multiplayer Online Games

    Origins, Players, and Social Dynamics

    by Guo Freeman ...
    Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively reviews the origins, players, and social dynamics of MOGs, as well as six major empirical research methods used in previous works to study MOGs (i.e., observation ... Read more

    $99.99 USD

  • Robotics in STEM Education

    Redesigning the Learning Experience

    Edited by Myint Swe Khine ...
    Series series Education (R0)
    This book describes recent approaches in advancing STEM education with the use of robotics, innovative methods in integrating robotics in school subjects, engaging and stimulating students with robotics in classroom-based and out-of-school activities, and new ways of using robotics as an educational tool to provide diverse learning experiences. It addresses issues and challenges in generating ... Read more

    $80.09 USD

  • Robotics in Education

    Proceedings of the RiE 2024 Conference

    Series series Springer Nature Proceedings excluding Computer Science
    The 2024th edition of Robotics in Education is based on the 15th Conference on Robotics in Education (RiE2024) mirroring experts’ knowledge from all over the world. It includes and summarizes all accepted papers from an interdisciplinary community, which met traditionally at the annual Robotics in Education conference making it a valuable resource for educators, researchers, scientists and ... Read more

    $224.09 USD

  • Social Robots in Education

    How to Effectively Introduce Social Robots into Classrooms

    Series series Intelligent Technologies and Robotics (R0)
    This book focuses on recent advances in the field of social robots and their integration in education. It elaborates on the progressive evolution of human-robot interaction and educational robotics, the emergence of digital pedagogy, and the implementation of personalized learning methodologies. The book also examines the use of artificial intelligence (AI) in education through the lenses of ... Read more

    $197.09 USD

  • Human-Computer Interaction

    Thematic Area, HCI 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part IV

    Series Book 4 - Springer Nature Proceedings Computer Science
    This seven-volume set constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22–27, 2025.The HCI Thematic Area constitutes a forum for scientific research and addressing challenging and innovative topics in Human-Computer Interaction theory, ... Read more

    $80.99 USD

  • Human-Computer Interaction

    Thematic Area, HCI 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part VII

    Series Book 7 - Springer Nature Proceedings Computer Science
    This seven-volume set constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22–27, 2025.The HCI Thematic Area constitutes a forum for scientific research and addressing challenging and innovative topics in Human-Computer Interaction theory, ... Read more

    $89.09 USD

  • Educational Robotics in the Makers Era

    Series series Springer Nature Proceedings excluding Computer Science
    This book includes papers presented at the International Conference “Educational Robotics 2016 (EDUROBOTICS)”, Athens, November 25, 2016.The papers build on constructivist and constructionist pedagogy and cover a variety of topics, including teacher education, design of educational robotics activities, didactical models, assessment methods, theater robotics, programming & making electronics with ... Read more

    $143.09 USD