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thomas mooney

Showing 1 - 12 of 12 results for “thomas mooney
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  • Unreal Development Kit Game Design Cookbook

    Over 100 recipes to accelerate the process of learning game design with UDK book and ebook.

    by Thomas Mooney ...
    Over 100 recipes to accelerate the process of learning game design with UDK.Key FeaturesAn intermediate, fast-paced UDK guide for game artistsThe quickest way to face the challenges of game design with UDKAll the necessary steps to get your artwork up and running in gamePart of Packt's Cookbook series: Each recipe is a carefully organized sequence of instructions to complete the task as ... Read more

    $35.09 USD or Free with Kobo Plus

  • 3ds Max Speed Modeling for 3D Artists

    Is your 3D modeling up to speed? It soon will be with this brilliant practical guide to speed modeling with 3ds Max, focusing on hard surfaces. Raise your productivity a notch and gain a new level of professionalism.

    by Thomas Mooney ...
    Is your 3D modeling up to speed? It soon will be with this brilliant practical guide to speed modeling with 3ds Max, focusing on hard surfaces. Raise your productivity a notch and gain a new level of professionalism.Key FeaturesLearn to speed model in 3ds Max, with an emphasis on hard surfacesUp to date coverage, covering 3ds Max 2013 featuresFocused explanations with step-driven practical lessons ... Read more

    $28.49 USD or Free with Kobo Plus

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  • Theory of Fun for Game Design

    by Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Read more

    $28.99 USD

  • Narrative as Virtual Reality 2

    Revisiting Immersion and Interactivity in Literature and Electronic Media

    Rethinking textuality, mimesis, and the cognitive processing of texts in light of new modes of artistic world construction.Winner of the Aldo and Jeanne Scaglione Prize for Comparative Literary Studies from the Modern Language Association of AmericaIs there a significant difference between engagement with a game and engagement with a movie or novel? Can interactivity contribute to immersion, or is ... Read more

    $31.99 USD

  • Photoshop: A Beginner's Guide

    by Rony Mehta ...
    Photoshop is a not a tool that can make a monkey with a camera turn into world famous wildlife photographer, but if you have the skills and the imagination to induce reality into the pictures that you click, then Photoshop is one tool that will make life easier for you. You will still need to click a well thought picture and once you have done that, Photoshop will make your 99% perfect picture ... Read more

    $1.99 USD or Free with Kobo Plus

  • Building a SharePoint 2016 Home Lab

    A How-To Reference on Simulating a Realistic SharePoint Testing Environment

    Series series Professional and Applied Computing (R0)
    This book is a step-by-step guide to building your own SharePoint farm in a home lab setting. Learn how to build a windows domain and then join servers into the domain in order to create your own testing and learning environment. After you get the domain stood up, where you go from there is up to you. This book will help you learn how to spin up SharePoint in a least privileged fashion.This isn’t ... Read more

    $44.99 USD

  • Computers and Typography 2

    Edited by Rosemary Sassoon ...
    This second Volume of Computers and Typography reflects new developments in this rapidlychanging field. This book complements without in any way supplanting Volume1 through an extensive elaboration of issues that were considered only briefly the first Volume. Its aim is to alert those involved in computer interface design that the skills of layout, spacing and usage of type are equally vital in ... Read more

    $23.79 USD

  • Cross-Cultural Design

    8th International Conference, CCD 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings

    Edited by Pei-Luen Patrick Rau ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 8th International Conference on Cross-Cultural Design, CCD 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers and 186 poster papers were accepted for publication after a careful reviewing process. These ... Read more

    $89.99 USD

  • Advances in Image and Graphics Technologies

    12th Chinese conference, IGTA 2017, Beijing, China, June 30 – July 1, 2017, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 12th Chinese Conference on Image and Graphics Technologies and Applications, IGTA 2017, held in Beijing, China June 30 – July 1, 2017. The 26 papers presented were carefully reviewed and selected from 78 submissions. They provide a forum for sharing progresses in the areas of image processing technology; image analysis and understanding; ... Read more

    $49.49 USD

  • Computational Medicine in Data Mining and Modeling

    Series series Computer Science (R0)
    This book presents an overview of a variety of contemporary statistical, mathematical and computer science techniques which are used to further the knowledge in the medical domain. The authors focus on applying data mining to the medical domain, including mining the sets of clinical data typically found in patient’s medical records, image mining, medical mining, data mining and machine learning ... Read more

    $89.09 USD

  • Designing Effective and Usable Multimedia Systems

    Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems Stuttgart, Germany, September 1998

    Series series Computer Science (R0)
    Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail:Design methods for multimedia (MM) systems;Social and cognitive models for MM interaction;Empirical ... Read more

    $143.09 USD

  • Lasso-MPC – Predictive Control with ℓ1-Regularised Least Squares

    Series series Engineering (R0)
    This thesis proposes a novel Model Predictive Control (MPC) strategy, which modifies the usual MPC cost function in order to achieve a desirable sparse actuation. It features an ℓ1-regularised least squares loss function, in which the control error variance competes with the sum of input channels magnitude (or slew rate) over the whole horizon length. While standard control techniques lead to ... Read more

    $89.09 USD