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steve marschner

Showing 1 - 12 of 12 results for “steve marschner
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  • Fundamentals of Computer Graphics

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing ... Read more

    $170.00 USD

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  • Learning OpenCV

    Computer Vision with the OpenCV Library

    "This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised."-William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of TechnologyLearning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the ... Read more

    $28.79 USD

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Read more

    Was $115.99 USD Now $96.99 USD

  • Signals and Systems For Dummies

    by Mark Wickert ...
    Getting mixed signals in your signals and systems course?The concepts covered in a typical signals and systems course are often considered by engineering students to be some of the most difficult to master. Thankfully, Signals & Systems For Dummies is your intuitive guide to this tricky course, walking you step-by-step through some of the more complex theories and mathematical formulas in a way ... Read more

    $15.00 USD

  • Physically Based Rendering

    From Theory to Implementation

    Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. ... Read more

    $92.69 USD

  • Computer Animation

    Algorithms and Techniques

    by Rick Parent ...
    Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high ... Read more

    $62.09 USD

  • Computer Graphics

    100% Pure Adrenaline

    Series Book 1 - Surf Rangers
    Nowadays, any person using a personal computer benefits from the developments in computer graphics. Operating systems and application programs with Graphical User Interfaces (GUls) belong to the simplest applications of computer graphics. Visualizations techniques, ranging from simple histograms to 3D animations showing changes of winds or currents overtime, use computer graphics in the same ... Read more

    $5.99 USD

  • Introduction to Data Compression

    by Khalid Sayood ...
    Series series The Morgan Kaufmann Series in Multimedia Information and Systems
    Introduction to Data Compression, Third Edition, is a concise and comprehensive guide to data compression. This book introduces the reader to the theory underlying today's compression techniques with detailed instruction for their applications using several examples to explain the concepts. Encompassing the entire field of data compression, it covers lossless and lossy compression, Huffman coding, ... Read more

    $80.09 USD

  • Computer Graphics from Scratch

    A Programmer's Introduction to 3D Rendering

    Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders.Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, ... Read more

    $29.99 USD

  • Schaum's Outline of Mathematica, 2ed

    by Eugene Don ...
    Series series Schaum's Outline Series
    Tough Test Questions? Missed Lectures? Not Enough Time?Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get ... Read more

    $14.99 USD

  • Schaum's Outline of Mathematica, Third Edition

    by Eugene Don ...
    Tough Test Questions? Missed Lectures? Not Enough Time?Fortunately, there’s Schaum’s*.*More than 40 million students have trusted Schaum’s to help them succeed in the classroom and on exams. Schaum’s is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of ... Read more

    $24.49 USD

  • Schaum’s Outline of Computer Graphics 2/E

    Scores of examples and problems allow students to hone their skills.Clear explanations of fundamental tasks facilitate students’ understanding of important concepts.New! Chapters on shading models, shadow, and texture—including the Phong illumination model—explain the latest techniques and tools for achieving photorealism in computer graphics. ... Read more

    $19.49 USD