Skip to main content

Shopping Cart

You're getting the VIP treatment!

Item(s) unavailable for purchase
Please review your cart. You can remove the unavailable item(s) now or we'll automatically remove it at Checkout.
itemsitem
itemsitem

Recommended For You

Loading...


sam howels

Showing 1 - 12 of 12 results for “sam howels
Skip side bar filters
  • CryEngine Game Development Blueprints

    Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects

    Perfect the art of creating CRYENGINE games through exciting, hands-on game development projectsKey FeaturesBook DescriptionCRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development. In this book, you will start off by ... Read more

    $37.79 USD or Free with Kobo Plus

People who read this also enjoyed

  • Google SketchUp: The Missing Manual

    The Missing Manual

    by Chris Grover ...
    If you want to learn to create 3-D models using Google SketchUp, this Missing Manual is the ideal place to start. Filled with step-by-step tutorials, this entertaining, reader-friendly guide will have you creating detailed 3-D objects, including building plans, furniture, landscaping plans -- even characters for computer games -- in no time.Google SketchUp: The Missing Manual offers a hands-on ... Read more

    $20.99 USD

  • Blender Master Class

    A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering

    by Ben Simonds ...
    Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece.For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he ... Read more

    $29.99 USD

  • Physically Based Rendering

    From Theory to Implementation

    Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. ... Read more

    $92.69 USD

  • Blender 2.6 Cycles:Materials and Textures Cookbook

    Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning ... Read more

    $26.59 USD or Free with Kobo Plus

  • The Complete Guide to DAZ Studio 4

    Bring your 3D characters to life with DAZ Studio

    by Paolo Ciccone ...
    Bring your 3D characters to life with DAZ StudioKey FeaturesLearn to pose characters in a natural way with easeApply morphs to create new characters with endless variations and discover how to use lighting effectivelyCovers DAWN: The new 3D figure on the block by Hivewire3D, as well as a free download code for DAWN buried insideLearn how to use DAZ Studio with practical examples and step-by-step ... Read more

    $28.49 USD or Free with Kobo Plus

  • Blender for Animation and Film-Based Production

    See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animati ... Read more

    Was $77.99 USD Now $66.99 USD

  • HTML5 canvas in real time

    This e-book is an interactive e-book this means that the user can enter datas in the pages and content of these will conform to the new values.To enter these datas, in the pages of the e-book, have been implemented controls similar to those that can be found on the Internet pages and also an executing button to impart the command to adapt the content of the page to the new values.The subject of ... Read more

    $2.99 USD or Free with Kobo Plus

  • Multimedia Demystified

    Learn cutting-edge MULTIMEDIA skills!Discover how to create impressive multimedia projects using state-of-the-art tools and techniques. Multimedia Demystified is filled with information on the latest technologies, as well as design and production guidelines.This practical guide provides a background on multimedia and then delves into the elements that make up a successful multimedia project. You ... Read more

    $16.19 USD

  • Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017

    by Ravi Conor ...
    Why this Book?The Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning mental ray, physical, and Autodesk materials in 3ds Max.This brilliant guide takes you step-by-step through the whole process of ... Read more

    Free

  • Mastering CryENGINE

    A comprehensive guide that covers advanced tasks performed with the CryENGINE system using interesting examples and illustrations demonstrating each of its features. This book is designed for developers who already have a basic understanding of CryENGINE and who want to take their skills to the next level. Whether you are a hobbyist developer or you are working on an AAA project, Mastering ... Read more

    $27.89 USD or Free with Kobo Plus

  • Modeling and Simulating Bodies and Garments

    Edited by Nadia Magnenat-Thalmann ...
    Series series Computer Science (R0)
    This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva. More than ten researchers have worked together in order to reach a truly 3D Virtual Try On. What we mean by Virtual Try On is the possibility of anyone to give dimensions on her predefined body and obtain her own sized shape body, select ... Read more

    $89.09 USD