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  • Before the Crash

    Early Video Game History

    Series series Contemporary Approaches to Film and Media
    Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium's golden age.Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, ... Read more

    $24.99 USD or Free with Kobo Plus

  • The Seven Stones

    This is a magisterial work of rivalry and romance, loyalty and treachery, friendship and malice, quiet heroism and subhuman vileness. Wolf weaves a luminous tapestry, intimating without reproducing themes of Homer's Odyssey, Marlowe's Dr. Faustus and Tolkien's The Lord of the Rings. The trials and transformation of common dwarves into hardened heroes, the corrupting lust for power, and the ... Read more

    $4.99 USD or Free with Kobo Plus

  • Always Team

    Your Action Manual for Team and Transformation Coaching

    Series Book 14 - Edition 99
    Teams change constantly. They unfold in phases. These are not always easy to detect. Therefore, we offer you an advanced model of teamphases. Goal and purpose is to unfold teams to the stage of self-organization and to overcome old hierarchical leadership models. This is your action guide to develop high level teams and to create impact at the interfaces to ensure necessary transformation of your ... Read more

    $8.99 USD or Free with Kobo Plus

  • A Graphic Guide to Art Therapy

    What are the core concepts of art therapy? What can you learn from a drawing of a bird's nest, a collage or some scribbles? Why become an art therapist and how do you do it? What happens in the therapy room?In the style of a graphic novel, A Graphic Guide to Art Therapy answers these questions and more. Art therapy and its key concepts, theory and practice are introduced through illustrations and ... Read more

    $18.89 USD

  • Calculated Imagery

    A History of Computer Graphics in Hollywood Cinema

    Series series ACM Books
    This is a comprehensive history of computer graphics in Hollywood cinema. As the first such work of its kind, it is an essential reference for anyone interested in the history of cinema, visual effects, or computer graphics, and the industries of which they are a part.The book begins with a look at the history behind the calculation of images, from weaving to screen imaging, and the faux computer ... Read more

    $64.79 USD

  • Navigating Imaginary Worlds

    Wayfinding and Subcreation

    Edited by Mark J.P. Wolf ...
    This edited anthology offers a collection of essays that each look at various types of wayfinding. Together they explore a variety of wayfinding tools and techniques and their applications, as well as ways of keeping track of the construction of worlds too.With transmedial worlds extending over multiple media, multiple authors, and sometimes even multiple decades of creation, a wealth of different ... Read more

    $64.99 USD

  • Ashealia

    by B. P. Wolf ...
    Series series Coming of Ashe
    For most, life is a journey; for a select few, the journey becomes life. My life has ended, and the reason to continue my journey has begun. We were attacked by these guys in crimson cloaks James called the Cerberus. Apparently, they are assassins of some kind. Turns out, James is a fugitive they were hunting for treason, which--if I'm being honest--is pretty cool, but it almost got us killed. ... Read more

    $9.99 USD

  • World-Builders on World-Building

    An Exploration of Subcreation

    Edited by Mark J.P. Wolf ...
    With contributions from a distinguished group of world-builders, including academics, writers, and designers, this anthology of essays describes the process and discusses the nature of subcreation and the construction of worlds.From Oz to MUD, Walden to Rockall, all the worlds featured in this volume share one thing in common: they began in someone’s imagination, grew from there, and became worlds ... Read more

    $62.99 USD

  • The Routledge Companion to Video Game Studies

    Series series Routledge Media and Cultural Studies Companions
    A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies.Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new ... Read more

    $70.99 USD

  • Philosophy of Language

    50 Puzzles, Paradoxes, and Thought Experiments

    Series series Puzzles, Paradoxes, and Thought Experiments in Philosophy
    This book offers readers a collection of 50 short chapter entries on topics in the philosophy of language. Each entry addresses a paradox, a longstanding puzzle, or a major theme that has emerged in the field from the last 150 years, tracing overlap with issues in philosophy of mind, cognitive science, ethics, political philosophy, and literature. Each of the 50 entries is written as a piece that ... Read more

    $55.99 USD

  • Art Therapy in Response to Natural Disasters, Mass Violence, and Crises

    With contributions from a range of expert voices within the field, this book explores the use of art therapy as a response to traumatic events. Offering rare insight into ways in which art therapists have responded to recent crises, this is a unique resource for art therapists looking to coordinate interventions for large-scale disaster and resulting trauma.Chapters address a range of ... Read more

    $32.79 USD

  • Fifty Key Video Games

    Series series Routledge Key Guides
    This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day.This volume covers a variety of historical periods and platforms, genres, commercial impact, artistic choices, contexts of play, typical and atypical representations, uses ... Read more

    $39.99 USD