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  • Coding Art

    The Four Steps to Creative Programming with the Processing Language

    Series series Professional and Applied Computing (R0)
    Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education.In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and ... Read more

    $31.49 USD

  • Coding Art

    A Guide to Unlocking Your Creativity with the Processing Language and p5.js in Four Simple Steps

    Series series Professional and Applied Computing (R0)
    Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore ... Read more

    $44.99 USD

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    Build five cross-platform 2D and 3D games with Godot 3.0

    A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0Key FeaturesLearn the art of developing cross-platform gamesLeverage Godot’s node and scene system to design robust, reusable game objectsIntegrate Blender easily and efficiently with Godot to create powerful 3D gamesBook DescriptionGodot Engine Game Development Projects ... Read more

    $34.19 USD or Free with Kobo Plus

  • Learning XNA 4.0

    Game Development for the PC, Xbox 360, and Windows Phone 7

    by Aaron Reed ...
    Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a ... Read more

    $23.09 USD

  • Programming Computer Vision with Python

    Tools and algorithms for analyzing images

    If you want a basic understanding of computer vision’s underlying theory and algorithms, this hands-on introduction is the ideal place to start. You’ll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python.Programming Computer Vision with Python explains computer vision in ... Read more

    $36.79 USD

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    Macro Programming with Visual Basic Script

    Write powerful, custom macros for CATIA V5CATIA V5 Macro Programming with Visual Basic Script shows you, step by step, how to create your own macros that automate repetitive tasks, accelerate design procedures, and automatically generate complex geometries. Filled with full-color screenshots and illustrations, this practical guide walks you through the entire process of writing, storing, and ... Read more

    $124.19 USD

  • Learning Processing

    A Beginner's Guide to Programming Images, Animation, and Interaction

    Series series The Morgan Kaufmann Series in Computer Graphics
    Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video ... Read more

    $44.99 USD

  • Learning Processing

    A Beginner's Guide to Programming Images, Animation, and Interaction

    Series series The Morgan Kaufmann Series in Computer Graphics
    The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed ... Read more

    $48.59 USD

  • Learn Python Visually

    Creative Coding with Processing.py

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    An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment.This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective teaching approach is designed to help you visualize core programming concepts ... Read more

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  • AndEngine for Android Game Development Cookbook

    A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game ... Read more

    $26.59 USD or Free with Kobo Plus

  • Godot 4 for Beginners

    Develop engaging 2D and 3D games with Godot 4's scripting and design features

    Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesImplement custom scripts to control game logic and interactionsLearn coding, design, and game mechanics tailored for beginners in 2D and 3DBuild and release your own indie games, from ... Read more

    $35.99 USD or Free with Kobo Plus

  • Developing Graphics Frameworks with Python and OpenGL

    Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.You will learn how to combine the power of OpenGL, the most widely ... Read more

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