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Top Series in United States

Showing 1 - 12 of 12 results for “mark s drew
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  • Fundamentals of Multimedia

    Series series Computer Science (R0)
    PREVIOUS EDITIONThis textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency ... Read more

    $62.99 USD

  • Fundamentals of Multimedia

    Series series Computer Science (R0)
    This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression ... Read more

    $80.99 USD

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  • Algorithms for Image Processing and Computer Vision

    by J. R. Parker ...
    A cookbook of algorithms for common image processing applicationsThanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics. This bestselling book has been fully updated with the newest of these, including 2D vision methods in content-based searches and the use of graphics ... Read more

    $84.00 USD

  • Computer Graphics

    100% Pure Adrenaline

    Series Book 1 - Surf Rangers
    Nowadays, any person using a personal computer benefits from the developments in computer graphics. Operating systems and application programs with Graphical User Interfaces (GUls) belong to the simplest applications of computer graphics. Visualizations techniques, ranging from simple histograms to 3D animations showing changes of winds or currents overtime, use computer graphics in the same ... Read more

    $5.99 USD

  • OpenGL Shading Language

    OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and ... Read more

    $52.19 USD

  • Computer Internet & Multimedia Dictionary

    This dictionary covers the core of Information Technology featuring about 3500 entries on computing, telecommunications, and digital electronics. It also covers the Internet and World Wide Web technologies and includes important people, machines and events in the history of computing, and provides glimpses of latest discoveries/inventions of the 21st Century. ... Read more

    $6.99 USD

  • System Simulation Techniques with MATLAB and Simulink

    System Simulation Techniques with MATLAB and Simulink comprehensively explains how to use MATLAB and Simulink to perform dynamic systems simulation tasks for engineering and non-engineering applications.This book begins with covering the fundamentals of MATLAB programming and applications, and the solutions to different mathematical problems in simulation. The fundamentals of Simulink modelling ... Read more

    $113.00 USD

  • Computer, Network, Software, and Hardware Engineering with Applications

    There are many books on computers, networks, and software engineering but none that integrate the three with applications. Integration is important because, increasingly, software dominates the performance, reliability, maintainability, and availability of complex computer and systems. Books on software engineering typically portray software as if it exists in a vacuum with no relationship to the ... Read more

    $144.00 USD

  • Metal Programming Guide

    Tutorial and Reference via Swift

    by Janie Clayton ...
    Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple DevelopersMetal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal® Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics ... Read more

    $43.19 USD

  • Advanced Graphics Programming Using OpenGL

    Series series The Morgan Kaufmann Series in Computer Graphics
    Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics ... Read more

    $86.39 USD

  • Fundamentals of Wireless Communication Engineering Technologies

    Series Book 98 - Information and Communication Technology Series
    A broad introduction to the fundamentals of wireless communication engineering technologiesCovering both theory and practical topics, Fundamentals of Wireless Communication Engineering Technologies offers a sound survey of the major industry-relevant aspects of wireless communication engineering technologies. Divided into four main sections, the book examines RF, antennas, and propagation; ... Read more

    $149.00 USD

  • The H.264 Advanced Video Compression Standard

    H.264 Advanced Video Coding or MPEG-4 Part 10 is fundamental to a growing range of markets such as high definition broadcasting, internet video sharing, mobile video and digital surveillance. This book reflects the growing importance and implementation of H.264 video technology. Offering a detailed overview of the system, it explains the syntax, tools and features of H.264 and equips readers with ... Read more

    $108.00 USD