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  • Beginning Android Games Development

    From Beginner to Pro

    Series series Professional and Applied Computing (R0)
    Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and ... Read more

    $58.49 USD

  • Beginning Android Games

    Series series Professional and Applied Computing (R0)
    Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own ... Read more

    $49.49 USD

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  • AndEngine for Android Game Development Cookbook

    A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game ... Read more

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  • Beginning Java 8 Games Development

    Series series Professional and Applied Computing (R0)
    Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and ... Read more

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  • Realm of Racket

    Learn to Program, One Game at a Time!

    Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language.In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with ... Read more

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  • AI for Game Developers

    Creating Intelligent Behavior in Games

    Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more ... Read more

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  • The Kerbal Player's Guide

    The Easiest Way to Launch a Space Program

    Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space.KSP is incredibly realistic. When ... Read more

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  • Learning Game AI Programming with Lua

    by David Young ...
    If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required. ... Read more

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  • Learning Libgdx Game Development

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  • Beginning C++ Game Programming

    Learn C++ from scratch and get started building your very own games

    by John Horton ...
    Beginner's guide to create exciting desktop gamesKey Features\[\*\] This book offers a fun way to learn modern C++ programming while building exciting 2D games\[\*\] This beginner-friendly guide offers a fast-paced but engaging approach to game development\[\*\] Dive headfirst into building a wide variety of desktop games that gradually increase in complexity\[\*\] It is packed with many ... Read more

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  • 3D Game Design with Unreal Engine 4 and Blender

    Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments

    Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and BlenderKey FeaturesThe only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environmentCreate amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4Practical step-by-step approach with plenty of illustrative examples to get you started ... Read more

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