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  • Davide Rondoni

    Art in the Movement of Creation

    Series series The Fairleigh Dickinson University Press Series in Italian Studies
    In this monograph, Gregory M. Pell provides a full-length study on the poetry of Davide Rondoni, one of Italy’s most active contemporary writers and thinkers. This book includes comparative studies of Jorie Graham, Gjertrud Schnackenberg, Charles Wright, John Ashbery, Patrizia Fazzi, and Mario Luzi. As the first book in English on Davide Rondoni’s poetry, this study explores how the Italian poet ... Read more

    $80.99 USD

  • Envisioning Holograms

    Design Breakthrough Experiences for Mixed Reality

    by M. Pell ...
    Series series Professional and Applied Computing (R0)
    Explore the approach, techniques, and mindshift needed to design truly breakthrough experiences for the Microsoft HoloLens and Windows Mixed Reality platform. Learn what’s so different about working with holograms, how to think spatially, and where to start designing your own holographic projects. You’ll move rapidly from initial concept to persuasive prototype—all without the need for expensive ... Read more

    $71.99 USD

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    Using Corel Painter 2016

    Series series Professional and Applied Computing (R0)
    Learn the foundational concepts of vector graphics and raster imaging, including what new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important. Digital Painting Techniques covers concepts central to digital painting using the ... Read more

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  • Serious Games and Edutainment Applications

    Volume II

    Edited by Andreas Oikonomou, Minhua Ma ...
    With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments ... Read more

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  • Interactive 3D Multimedia Content

    Models for Creation, Management, Search and Presentation

    Series series Computer Science (R0)
    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing ... Read more

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  • Advances in Multimedia Information Processing -- PCM 2015

    16th Pacific-Rim Conference on Multimedia, Gwangju, South Korea, September 16-18, 2015, Proceedings, Part I

    Series Book 1 - Springer Nature Proceedings Computer Science
    The two-volume proceedings LNCS 9314 and 9315, constitute the proceedings of the 16th Pacific-Rim Conference on Multimedia, PCM 2015, held in Gwangju, South Korea, in September 2015.The total of 138 full and 32 short papers presented in these proceedings was carefully reviewed and selected from 224 submissions. The papers were organized in topical sections named: image and audio processing; ... Read more

    $49.99 USD

  • Introduction to Video and Image Processing

    Building Real Systems and Applications

    Series series Computer Science (R0)
    This textbook presents the fundamental concepts and methods for understanding and working with images and video in an unique, easy-to-read style which ensures the material is accessible to a wide audience. Exploring more than just the basics of image processing, the text provides a specific focus on the practical design and implementation of real systems for processing video data. Features: ... Read more

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  • Introduction to Text Visualization

    Series series Computer Science (R0)
    This book provides a systematic review of many advanced techniques to support the analysis of large collections of documents, ranging from the elementary to the profound, covering all the aspects of the visualization of text documents. Particularly, we start by introducing the fundamental concept of information visualization and visual analysis, followed by a brief survey of the field of text ... Read more

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  • Image and Video Technology

    8th Pacific-Rim Symposium, PSIVT 2017, Wuhan, China, November 20-24, 2017, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the 8th Pacific Rim Symposium on Image and Video Technology, PSIVT 2017, held in Wuhan, China, in November 2017.The total of 39 revised papers was carefully reviewed and selected from 91 submissions.The Pacific-Rim Symposium on Image and Video Technology (PSIVT) is a high-quality series of symposia that aim at providing a ... Read more

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  • Semantic Analysis and Understanding of Human Behavior in Video Streaming

    Series series Computer Science (R0)
    Semantic Analysis and Understanding of Human Behaviour in Video Streaming investigates the semantic analysis of the human behaviour captured by video streaming, and introduces both theoretical and technological points of view. Video analysis based on the semantic content is in fact still an open issue for the computer vision research community, especially when real-time analysis of complex scenes ... Read more

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  • Augmented Reality Art

    From an Emerging Technology to a Novel Creative Medium

    Edited by Vladimir Geroimenko ...
    Series series Computer Science (R0)
    This is the second edition of the first ever book to explore the exciting new field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, and contains 5 new chapters. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art.Intended as a ... Read more

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  • Multimedia Interaction and Intelligent User Interfaces

    Principles, Methods and Applications

    Series series Computer Science (R0)
    Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user ... Read more

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