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  • The Unified Process Transition and Production Phases

    Best Practices in Implementing the UP

    Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the final in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alte ... Read more

    $66.99 USD

  • The Unified Process Inception Phase

    Best Practices in Implementing the UP

    Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the third in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alte ... Read more

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  • Computer-Human Interaction Research and Applications

    Second International Conference, CHIRA 2018, Seville, Spain, September 19-21, 2018 and Third International Conference, CHIRA 2019, Vienna, Austria, September 20-21, 2019, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes selected papers of the Second International Conference on Computer-Human Interaction Research and Applications, CHIRA 2018, held in Seville, Spain, in September 2018, and Third International Conference on Computer-Human Interaction Research and Applications, CHIRA 2019, held in Vienna, Austria, in September 2019.The 7 full papers presented in this book were carefully reviewed ... Read more

    $49.49 USD

  • Computer-Human Interaction Research and Applications

    5th International Conference, CHIRA 2021, Virtual Event, October 28–29, 2021, and 6th International Conference, CHIRA 2022, Valletta, Malta, October 27–28, 2022, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This post-conference book constitutes selected papers of the Fifth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2021, held virtually due to COVID 19, and Sixth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2022, held in Valletta, Malta, in October 2022.The 8 full papers presented in this book were carefully ... Read more

    $62.99 USD

  • Computer-Human Interaction Research and Applications

    4th International Conference, CHIRA 2020, Virtual Event, November 5–6, 2020, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes selected papers of the Fourth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2020, held virtually, in November 2020.The 8 full papers presented in this book were carefully reviewed and selected from 44 submissions. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on ... Read more

    $62.99 USD

  • Software for Use

    A Practical Guide to the Models and Methods of Usage-Centered Design

    In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine--who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A. D. Lockwood to turn the focus of software development to the external architecture. In this book, they present the models and methods of a ... Read more

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    Applying Agile and DevOps Principles at Scale

    Software is becoming more and more important across a broad range of industries, yet most technology executives struggle to deliver software improvements their businesses require. Leading-edge companies like Amazon and Google are applying DevOps and Agile principles to deliver large software projects faster than anyone thought possible. But most executives don’t understand how to transform their ... Read more

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  • Serious Games

    Foundations, Concepts and Practice

    Series series Computer Science (R0)
    This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment.Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to ... Read more

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  • Design, User Experience, and Usability: Technological Contexts

    5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17–22, 2016, Proceedings, Part III

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    Series Book 3 - Springer Nature Proceedings Computer Science
    The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 ... Read more

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  • Software Project Survival Guide

    Series series Developer Best Practices
    Equip yourself with SOFTWARE PROJECT SURVIVAL GUIDE. It's for everyone with a stake in the outcome of a development project--and especially for those without formal software project management training. That includes top managers, executives, clients, investors, end-user representatives, project managers, and technical leads.Here you'll find guidance from the acclaimed author of the classics CODE ... Read more

    $17.29 USD

  • HCI in Games

    4th International Conference, HCI-Games 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings

    Edited by Xiaowen Fang ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.The HCI in Games 2022 ... Read more

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  • Practical Cybersecurity Architecture

    A guide to creating and implementing robust designs for cybersecurity architects

    Plan and design robust security architectures to secure your organization's technology landscape and the applications you developKey FeaturesLeverage practical use cases to successfully architect complex security structuresLearn risk assessment methodologies for the cloud, networks, and connected devicesUnderstand cybersecurity architecture to implement effective solutions in medium-to-large ... Read more

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