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jun chang li

Showing 1 - 12 of 12 results for “jun chang li
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  • Digital Holography

    This book presents a substantial description of the principles and applications of digital holography.The first part of the book deals with mathematical basics and the linear filtering theory necessary to approach the topic. The next part describes the fundamentals of diffraction theory and exhaustively details the numerical computation of diffracted fields using FFT algorithms. A thorough ... Read more

    $148.00 USD

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  • Game Over

    How Nintendo Conquered The World

    by David Sheff ...
    More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics. ... Read more

    $14.99 USD

  • Unity 3.x Game Development by Example Beginner's Guide

    A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x

    A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.xKey FeaturesBuild fun games using the free Unity game engine even if you've never coded beforeLearn how to "skin" projects to make totally different games from the same file – more games, less effort!Deploy your games to the Internet so that your friends and family can play themPacked with ideas, inspiration, ... Read more

    $28.99 USD or Free with Kobo Plus

  • Koji Kondo's Super Mario Bros. Soundtrack

    Series series 33 1/3
    Koji Kondo's Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloops-the sterile products of a lab environment-replacing it with one in which game sounds constituted a legitimate form of artistic expression. Andrew Schartmann takes us through the various external factors (e.g., the video game crash of 1983, ... Read more

    $12.99 USD

  • AndEngine for Android Game Development Cookbook

    A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game ... Read more

    $26.99 USD or Free with Kobo Plus

  • Unreal Engine 4 Game Development Essentials

    Master the basics of Unreal Engine 4 to build stunning video games

    Master the basics of Unreal Engine 4 to build stunning video gamesKey Features\[\*\] Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features\[\*\] Create dream video games with the help of the different tools Unreal Engine 4 offers\[\*\] Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by ... Read more

    $37.99 USD or Free with Kobo Plus

  • Production Pipeline Fundamentals for Film and Games

    by Renee Dunlop ...
    Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.Walk through the foundational layers of the production pipeline, ... Read more

    Was $66.99 USD Now $56.99 USD

  • Learning Anime Studio

    Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able ... Read more

    $26.99 USD or Free with Kobo Plus

  • Unity from Zero to Proficiency (Beginner)

    Unity from Zero to Proficiency, #2

    Series Book 2 - Unity from Zero to Proficiency
    Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.- Purchase of the print or Kindle book includes a free eBook in the PDF format.- Newly Edited and Updated Version for Unity 6.- November 2025 Updadte: All chapters and assets are fully compatible with Unity 6.- July 2023 Updadte: All chapters and assets are fully compatible ... ... Read more

    Was $10.80 USD Now $6.80 USD or Free with Kobo Plus

  • Android: Game Programming

    A Developer's Guide

    Extend your game development skills by harnessing the power of Android SDKKey Features\[\*\] Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch\[\*\] Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects\[\*\] Understand the internals of a game engine by building one and seeing the ... Read more

    $71.99 USD or Free with Kobo Plus

  • OpenGL Game Development By Example

    Design and code your own 2D and 3D games efficiently using OpenGL and C++

    Design and code your own 2D and 3D games efficiently using OpenGL and C++ Key Features\[\*\] Create 2D and 3D games completely, through a series of end-to-end game projects\[\*\] Learn to render high performance 2D and 3D graphics using OpenGL\[\*\] Implement a rudimentary game engine using step-by-step codeBook DescriptionOpenGL is one of the most popular rendering SDKs used to develop games. ... Read more

    $49.99 USD or Free with Kobo Plus

  • Cocos2d Game Development Blueprints

    by Jorge Jordan ...
    About This BookLearn how to leverage the features of functional reactive programming using ClojureCreate dataflow-based systems that are the building blocks of reactive programmingLearn different Functional Reactive Programming frameworks and techniques by implementing real-world examplesWho This Book Is ForIf you are a Clojure developer who is interested in using Reactive Programming to build ... Read more

    $29.99 USD or Free with Kobo Plus