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  • Legacy and Future Impact of Gaming Simulation Pioneers

    Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat

    Series series Business and Management (R0)
    This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 book Gaming: The future’s language, he proposed simulation games as a multilogue language for ... Read more

    $161.09 USD

  • Simulation and Gaming across Borders

    55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8–12, 2024.The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year’s theme has been Simulation and Gaming across Borders. The 2024 conference underscored the global and interdisciplinary ... Read more

    $58.49 USD

  • Simulation Gaming Through Times and Disciplines

    50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming ... Read more

    $80.09 USD

  • Gaming, Simulation and Innovations: Challenges and Opportunities

    52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021.The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player ... Read more

    $80.99 USD

  • Simulation and Gaming for Social Impact

    53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named:education and training; resilience and sustainability; health; ... Read more

    $71.99 USD

  • Shaping the Future through Simulation and Gaming

    56th International Simulation and Gaming Association Conference, ISAGA 2025, Stuttgart, Germany, July 15–18, 2025, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This open access book constitutes the revised selected papers of the 56th International Simulation and Gaming Association Conference, ISAGA 2025, held in Stuttgart, Germany, during July 15–18, 2025.The 23 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 51 submissions.They are grouped into the following topics: Designing Futures: Innovation in Game ... Read more

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    Proceedings of ‘The Learning Ideas Conference’ 2022

    Series series Springer Nature Proceedings excluding Computer Science
    New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity. The Learning Ideas Conference was created to bring researchers, practitioners, and others together to discuss, innovate, and create.The Learning Ideas Conference 2022 was the 15th annual conference and was the first time the ... Read more

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  • Consumer Happiness: Multiple Perspectives

    Series series Studies in Rhythm Engineering
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    Series series Routledge Companions in Marketing, Advertising and Communication
    The Routledge Companion to the Future of Marketing provides the reader with a comprehensive and original set of visionary insights into the future of marketing. This prestigious collection aims to challenge the mindset of academics, moving their thinking processes from current thinking into new perspectives and advances in marketing knowledge.Selected Contents: Part 1: New Paradigms and ... Read more

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  • Gamification in Education and Business

    Series series Economics and Finance (R0)
    This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and complex adaptive systems, the contributors aim to help readers avoid common problems and difficulties ... Read more

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