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  • Structure and Interpretation of Computer Programs

    JavaScript Edition

    Series series MIT Electrical Engineering and Computer Science
    A new version of the classic and widely used text adapted for the JavaScript programming language.Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science ... Read more

    $49.99 USD

  • Computational Thinking Curricula in K–12

    International Implementations

    An international overview of how policy makers, curriculum developers, and school practitioners can integrate computational thinking into K–12 curricula.In today’s digital society, computational thinking (CT) is a critical component of all children’s education. In Computational Thinking Curricula in K–12, editors Harold Abelson and Siu-Cheung Kong present a range of professional perspectives on ... Read more

    $41.99 USD

  • Computational Thinking Education in K-12

    Artificial Intelligence Literacy and Physical Computing

    A guide to computational thinking education, with a focus on artificial intelligence literacy and the integration of computing and physical objects.Computing has become an essential part of today’s primary and secondary school curricula. In recent years, K–12 computer education has shifted from computer science itself to the broader perspective of computational thinking (CT), which is less about ... Read more

    $41.99 USD

  • Computational Thinking Education

    This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. ... Read more

    Free

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    Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam.That ... Read more

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  • The Rust Programming Language, 3rd Edition

    Build stable, production-grade systems with Rust.The Rust Programming Language, 3rd Edition, teaches you to write code that the compiler can verify, teams can maintain, and systems can evolve safely over time. Written by longtime Rust community members, this book shows you how to work effectively with Rust’s type system, concurrency model, and tooling, using patterns and idioms chosen for long ... Read more

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  • Game Programming Patterns

    The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns ... Read more

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  • The Cambridge Handbook of Computing Education Research

    Series series Cambridge Handbooks in Psychology
    This Handbook describes the extent and shape of computing education research today. Over fifty leading researchers from academia and industry (including Google and Microsoft) have contributed chapters that together define and expand the evidence base. The foundational chapters set the field in context, articulate expertise from key disciplines, and form a practical guide for new researchers. They ... Read more

    $63.99 USD

  • Emerging Research, Practice, and Policy on Computational Thinking

    Series series Education (R0)
    This book reports on research and practice on computational thinking and the effect it is having on education worldwide, both inside and outside of formal schooling. With coding becoming a required skill in an increasing number of national curricula (e.g., the United Kingdom, Israel, Estonia, Finland), the ability to think computationally is quickly becoming a primary 21st century “basic” domain ... Read more

    $107.09 USD

  • Learning in Virtual Worlds

    Research and Applications

    Series series Issues in Distance Education
    Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student ... Read more

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  • Assessment in Game-Based Learning

    Foundations, Innovations, and Perspectives

    Series series Education (R0)
    The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necessitates alternative ways to assess the kinds of learning that is taking place in the virtual worlds or informal settings. accordingly, aligning learning and assessment is the core for creating a favorable and effective learning environment. ... Read more

    $89.09 USD

  • Computer Science Education

    Perspectives on Teaching and Learning in School

    Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment ... Read more

    $30.99 USD