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glenn ford

Showing 1 - 12 of 12 results for “glenn ford
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  • The Fundamentals of Tabletop Miniatures Game Design

    A Designer’s Handbook

    This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design.Though dating back to the 1820s, tabletop ... Read more

    $66.99 USD

  • Talking it Over

    by Glenn Ford ...
    "Talking It Over" is the title of Glenn Ford's book. The book is subtitled "Preachers don't tell you...Politicians can't afford to." Glenn Ford addresses many issues that are not covered by our leaders today. ... Read more

    $9.99 USD

  • Talking it Over

    by Glenn Ford ...
    "Talking It Over" is the title of Glenn Ford's book. The book is subtitled "Preachers don't tell you...Politicians can't afford to." Glenn Ford addresses many issues that are not covered by our leaders today. ... Read more

    $9.99 USD

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  • Theory of Fun for Game Design

    by Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Read more

    $28.99 USD

  • Heart of the Machine

    Our Future in a World of Artificial Emotional Intelligence

    by Richard Yonck ...
    For Readers of Ray Kurzweil and Michio Kaku, a New Look at the Cutting Edge of Artificial IntelligenceImagine a robotic stuffed animal that can read and respond to a child’s emotional state, a commercial that can recognize and change based on a customer’s facial expression, or a company that can actually create feelings as though a person were experiencing them naturally. Heart of the Machine ... Read more

    $12.99 USD

  • The Art of Game Design

    A Book of Lenses, Third Edition

    by Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Read more

    $79.99 USD

  • Designing Games

    A Guide to Engineering Experiences

    Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan ... Read more

    $33.99 USD

  • Rules of Play

    Game Design Fundamentals

    Gain a deeper understanding of games and game design through 18 pioneering frameworks—with examples from board games, computer games, video games, and more.As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field ... Read more

    $45.99 USD

  • The Elusive Shift

    How Role-Playing Games Forged Their Identity

    by Jon Peterson ...
    Series series Game Histories
    How the early Dungeons & Dragons community grappled with the nature of role-playing games—and established a new genre!When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original ... Read more

    $23.99 USD

  • Lost in a Good Game

    Why we play video games and what they can do for us

    by Pete Etchells ...
    'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't ... Read more

    $8.99 USD or Free with Kobo Plus

  • The Game Design Reader

    A Rules of Play Anthology

    Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists.The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook ... Read more

    $43.99 USD

  • 100 Principles of Game Design

    by DESPAIN ...
    Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their ... Read more

    $52.19 USD