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  • The Art of Interaction

    What HCI Can Learn from Interactive Art

    Series series Synthesis Collection of Technology (R0)
    This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of that important human capability within their work. This book answers these questions from the perspective that interactive art has ... Read more

    $28.49 USD

  • The Art of Interaction

    What HCI Can Learn from Interactive Art

    Series series Synthesis Lectures on Human-Centered Informatics
    What can Human-Computer Interaction (HCI) learn from art? How can the HCI research agenda be advanced by looking at art research? How can we improve creativity support and the amplification of that important human capability? This book aims to answer these questions. Interactive art has become a common part of life as a result of the many ways in which the computer and the Internet have ... Read more

    $32.99 USD

  • Explorations in Art and Technology

    Series series Computer Science (R0)
    Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into ... Read more

    $143.09 USD

  • Explorations in Art and Technology

    Series series Computer Science (R0)
    This edition revises the original core chapters and adds 15 contributions from artists who shed new light on the progress made in the early decades of the 21st Century.Explorations in Art and Technology is about the creative process in action, seen through the eyes of practitioners and researchers. It brings together artists, technologists and researchers who have written about emerging ... Read more

    $152.09 USD

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  • Pervasive Information Architecture

    Designing Cross-Channel User Experiences

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  • Cognitive Load Theory

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  • Retrieval Practice 2: Implementing, embedding & reflecting

    The research supporting retrieval practice is overwhelming; it is an effective and essential teaching and learning strategy. Leaders, teachers, students and parents all need to know about this strategy and how it can enhance learning. Retrieval practice is being widely used across schools and the research continues to shape classroom practice. After the success of Retrieval Practice: Research & ... Read more

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  • Experience Design

    Technology for All the Right Reasons

    Series series Synthesis Lectures on Human-Centered Informatics
    In his book "In the blink of an eye" Walter Murch, the Oscar-awarded editor of The English Patient, Apocalypse Now, and many other outstanding movies, devises the Rule of Six -- six criteria for what makes a good cut. On top of his list is "to be true to the emotion of the moment," a quality more important than advancing the story or being rhythmically interesting. The cut has to deliver a ... Read more

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  • Information Design

    Research and Practice

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