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  • Play/Write

    Digital Rhetoric, Writing Games

    Series series Electracy and Transmedia Studies
    lay/Write: Digital Rhetoric, Writing, Games is an edited collection of essays that examines the relationship between games and writing – examining how writing functions both within games and the networks of activity that surround games and gameplay. The collection is organized based on the primary location and function of the game-writing relationship, examining writing about games (games as ... Read more

    $14.39 USD or Free with Kobo Plus

  • Digital Rhetoric

    Theory, Method, Practice

    by Douglas Eyman ...
    Series series Digital Humanities
    What is “digital rhetoric”? This book aims to answer that question by looking at a number of interrelated histories, as well as evaluating a wide range of methods and practices from fields in the humanities, social sciences, and information sciences to determine what might constitute the work and the world of digital rhetoric. The advent of digital and networked communication technologies prompts ... Read more

    $22.29 USD

  • Academic and Professional Writing in an Age of Accountability

    What current theoretical frameworks inform academic and professional writing? What does research tell us about the effectiveness of academic and professional writing programs? What do we know about existing best practices? What are the current guidelines and procedures in evaluating a program’s effectiveness? What are the possibilities in regard to future research and changes to best practices in ... Read more

    $20.89 USD

  • Games and Play in Chinese and Sinophone Cultures

    Edited by Li Guo, Douglas Eyman, Hongmei Sun ...
    From ancient gameboards to Honor of Kings**, games as cultural agents**Games as global and connected phenomena have been examined in the rising scholarly field of game studies, but relatively little has been published on the history of games and gaming in China. Weiqi (a.k.a. Go), one of the world’s oldest board games, originated in China; a variety of Chinese card, dice, board, sport, and ... Read more

    Free