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dan caylor

Showing 1 - 12 of 12 results for “dan caylor
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  • Photoshop Elements 2 Tips and Tricks

    An exciting collection of tips and tricks to help you make the most out of this amazing low-cost piece of software. We'll help you uncover some of the secrets hidden in Adobe Photoshop Elements 2, as well as nifty shortcuts—you'll work more effectively and have more time to play!You can learn a lot by experimenting, but it would take you a very long time to pick up the tips and tricks we show you ... Read more

    $35.99 USD

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  • Adobe After Effects CC Classroom in a Book

    The fastest, easiest, most comprehensive way to learn Adobe After Effects CCClassroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the supportof Adobe product experts.Adobe After Effects CC Classroom in a Book contains 14 lessons that cover ... Read more

    $46.99 USD

  • Android Application Programming with OpenCV

    For Java developers OpenCV is a fantastic opportunity to benefit from the popularity of image related mobile apps on Android. This book teaches you all you need to know about computer vision with practical projects.

    by Joseph Howse ...
    For Java developers OpenCV is a fantastic opportunity to benefit from the popularity of image related mobile apps on Android. This book teaches you all you need to know about computer vision with practical projects.Key FeaturesSet up OpenCV and an Android development environment on Windows, Mac, or LinuxCapture and display real-time videos and still imagesManipulate image data using OpenCV and ... Read more

    $22.99 USD or Free with Kobo Plus

  • OpenGL ES 2.0 Programming Guide

    OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES differs significantly from OpenGL. Graphics programmers and ... Read more

    $52.19 USD

  • Multimedia Programming with Pure Data

    A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like ... Read more

    $26.99 USD or Free with Kobo Plus

  • Canvas Pocket Reference

    Scripted Graphics for HTML5

    The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web ... Read more

    $9.99 USD

  • Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017

    by Ravi Conor ...
    Why this Book?The Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning mental ray, physical, and Autodesk materials in 3ds Max.This brilliant guide takes you step-by-step through the whole process of ... Read more

    Free

  • Interactive Applications using Matplotlib

    Interactive Applications using Matplotlib

    Key FeaturesBook DescriptionThis book is intended for Python programmers who want to do more than just see their data. Experience with GUI toolkits is not required, so this book can be an excellent complement to other GUI programming resources.What you will learnWho this book is forThis book is intended for Python programmers who want to do more than just see their data. Experience with GUI ... Read more

    $25.99 USD or Free with Kobo Plus

  • Breast Imaging

    13th International Workshop, IWDM 2016, Malmö, Sweden, June 19-22, 2016, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 13th International Workshop on Breast Imaging, IWDM 2016, held in Malmö, Sweden, in June 2016.The 35 revised full papers and 50 revised poster papers presented together with 6 invited talks were carefully reviewed and selected from 89 submissions. The papers are organized in topical sections on screening; CAD; mammography, tomosynthesis, and ... Read more

    $49.99 USD

  • Modeling and Simulating Bodies and Garments

    Edited by Nadia Magnenat-Thalmann ...
    Series series Computer Science (R0)
    This book contains the research on modeling bodies, cloth and character based adaptation performed during the last 3 years at MIRALab at the University of Geneva. More than ten researchers have worked together in order to reach a truly 3D Virtual Try On. What we mean by Virtual Try On is the possibility of anyone to give dimensions on her predefined body and obtain her own sized shape body, select ... Read more

    $89.99 USD

  • Online Worlds: Convergence of the Real and the Virtual

    Edited by William Sims Bainbridge ...
    Series series Computer Science (R0)
    William Sims Bainbridge Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most prominent current example is World of Warcraft (Corneliussen and Rettberg 2008), a massively multiplayer online game with 11 million s- scribers. Some other virtual worlds, notably Second Life ... Read more

    $89.99 USD

  • Numerical Geometry of Images

    Theory, Algorithms, and Applications

    by Ron Kimmel ...
    Series series Computer Science (R0)
    Numerical Geometry of Images examines computational methods and algorithms in image processing. It explores applications like shape from shading, color-image enhancement and segmentation, edge integration, offset curve computation, symmetry axis computation, path planning, minimal geodesic computation, and invariant signature calculation. In addition, it describes and utilizes tools from ... Read more

    $49.99 USD