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  • The Computer Music Tutorial, second edition

    by Curtis Roads ...
    Expanded, updated, and fully revised—the definitive introduction to electronic music is ready for new generations of students.Essential and state-of-the-art, The Computer Music Tutorial, second edition is a singular text that introduces computer and electronic music, explains its motivations, and puts topics into context. Curtis Roads’s step-by-step presentation orients musicians, engineers, ... Read more

    $77.99 USD

  • Composing Electronic Music

    A New Aesthetic

    by Curtis Roads ...
    Electronic music evokes new sensations, feelings, and thoughts in both composers and listeners. Opening the door to an unlimited universe of sound, it engages spatialization as an integral aspect of composition and focuses on sound transformation as a core structural strategy. In this new domain, pitch occurs as a flowing and ephemeral substance that can be bent, modulated, or dissolved into noise ... Read more

    $52.19 USD

  • Musical Signal Processing

    Series series Studies on New Music Research
    Compiled by an international array of musical and technical specialists, this book deals with some of the most important topics in modern musical signal processing. Beginning with basic concepts, and leading to advanced applications, it covers such essential areas as sound synthesis (including detailed studies of physical modelling and granular synthesis) ,control signal synthesis, sound ... Read more

    $225.00 USD

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  • Computer Animation Complete

    All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

    by Rick Parent ...
    A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad ... Read more

    $68.39 USD

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Read more

    Was $115.99 USD Now $96.99 USD

  • Physically Based Rendering

    From Theory to Implementation

    Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. ... Read more

    $92.69 USD

  • Computer Animation

    Algorithms and Techniques

    by Rick Parent ...
    Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high ... Read more

    $62.09 USD

  • The Essential Guide to Image Processing

    Edited by Alan C. Bovik ...
    - A complete introduction to the basic and intermediate concepts of image processing from the leading people in the field - Up-to-date content, including statistical modeling of natural, anistropic diffusion, image quality and the latest developments in JPEG 2000 This comprehensive and state-of-the art approach to image processing gives engineers and students a thorough introduction, and includes ... Read more

    $83.69 USD

  • Music Technology and the Project Studio

    Synthesis and Sampling

    by Dan Hosken ...
    Music Technology and the Project Studio: Synthesis and Sampling provides clear explanations of synthesis and sampling techniques and how to use them effectively and creatively. Starting with analog-style synthesis as a basic model, this textbook explores in detail how messages from a MIDI controller or sequencer are used to control elements of a synthesizer to create rich, dynamic sound. Since ... Read more

    $79.99 USD

  • Schaum’s Outline of Computer Graphics 2/E

    Scores of examples and problems allow students to hone their skills.Clear explanations of fundamental tasks facilitate students’ understanding of important concepts.New! Chapters on shading models, shadow, and texture—including the Phong illumination model—explain the latest techniques and tools for achieving photorealism in computer graphics. ... Read more

    $19.49 USD

  • Digital Video and HD

    Algorithms and Interfaces

    Series series The Morgan Kaufmann Series in Computer Graphics
    Digital Video and HD: Algorithms and Interfaces provides a one-stop shop for the theory and engineering of digital video systems. Equally accessible to video engineers and those working in computer graphics, Charles Poynton's revision to his classic text covers emergent compression systems, including H.264 and VP8/WebM, and augments detailed information on JPEG, DVC, and MPEG-2 systems. This ... Read more

    $71.99 USD

  • Machine Vision Algorithms and Applications

    The second edition of this successful machine vision textbook is completely updated, revised and expanded by 35% to reflect the developments of recent years in the fields of image acquisition, machine vision algorithms and applications. The new content includes, but is not limited to, a discussion of new camera and image acquisition interfaces, 3D sensors and technologies, 3D reconstruction, 3D ... Read more

    $69.00 USD